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Build Engineer

Build Engineer

Super Bit Machine makes competitive multiplayer arena shooters that unite players on PC and mobile. Join us in Santa Monica and help contribute to a cross-platform codebase that features proprietary server authoritative physics, and netcode that rival the majors!

We are looking for a talented and experienced Build Engineer who can manage all our internally and externally facing game builds. You will be working with engineers to provide support across environments and with the designers to deliver builds needed for frequent evaluation.

The build engineer role is central to our organization and we are looking for candidates that are reliable, committed to uptime and provide solutions to scaling challenges as we expand our roster of games.

 

Responsibilities Include:
  • Collaborate with product and engineering to provide game builds for evaluation

  • Work with IT to ensure build servers run efficiently and are using all resources available

  • Work with client engineers to merge cherry-picked commits and troubleshoot issues with builds

  • Work with backend engineers to verify services are properly connecting to client builds

 

Job Requirements:
  • Computer Science degree or equivalent

  • At least 3 years working with Jenkins

  • At least 2 years building Unity with Jenkins for PC, Android, iOS platforms

  • Master with *nix based operating systems, comfortable with Windows/macOS

  • Very well versed with Git and Perforce

  • Comfortable integrating hooks with Jira, Slack, etc.

  • Great communication skills

 

Job Type:
  • Full-time

  • Full benefits package

  • Unlimited PTO

 

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