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Careers

BACKEND ENGINEER

We are looking for an experienced and battle tested Backend Engineer to work on our first game, Armajet. They will primarily be focused on game features that mutate and persist player’s data based on our unique game logic. Our API sits between the client and the real time game servers and is the source and destination for performance data, player inventories, weapon loadouts, and provisioning of purchasable items from 3rd party store integrations (App Store, Google Play, Steam, etc). To this end you will need to keep many disparate systems at the top of mind and be able to communicate with and understand the needs of cross functional teams (Unity engineering, design, performance marketing).

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SR. UNITY GAME ENGINEER

We are looking for a talented and experienced Sr. Unity Engineer who can execute and manage a workload that spans features that touch our proprietary real time game server code as well as client implementation of game features. We give our engineers complete authority on how they build their features, but with great power comes great responsibility: you will have to communicate with stakeholders such as the art department and platform team in order to accomplish tactical objectives that have been clearly laid out by the product owners in the form of design docs, animatics, whiteboard scribbles, and (last but not least) technical docs generated by our engineering leads.

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DEV-OPS ENGINEER

We are looking for a talented and experienced Devops Engineer who can execute and manage a workload that spans features that touch our proprietary real time game server code as well as client implementation of game features. Our game is fast, reliable, and beautiful so our ideal candidate can be mindful of the user’s end experience as they deploy their extensive knowledge of coding and deployment best practices.

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BUILD ENGINEER

We are looking for a talented and experienced Build Engineer who can manage all our internally and externally facing game builds. You will be working with engineers to provide support across environments and with the designers to deliver builds needed for frequent evaluation.

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SR. UNITY TECHNICAL ARTIST

We are looking for a talented technical artist to work on multiplayer Unity games. You will be working closely with the core development team, software engineers, artists and designers implementing features. This is a great opportunity for someone who wants to work with a professional and highly skilled team on competitive real-time multiplayer games for all platforms.

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