We are looking for an experienced and battle tested Backend Lead to work on our first game, Armajet. They will primarily be focused on game features that mutate and persist player’s data based on our unique game logic. Our API sits between the client and the real time game servers and is the source and destination for performance data, player inventories, weapon loadouts, and provisioning of purchasable items from 3rd party store integrations (App Store, Google Play, Steam, etc). To this end you will need to keep many disparate systems at the top of mind and be able to communicate with and understand the needs of cross functional teams (Unity engineering, design, performance marketing).
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